A Real-Time 3D Rendering System with BRDF Materials and Natural Lighting
We present a system for real-time realistic rendering of 3D scenes. Most of available on the market 3d visualization systems lack physical correctness of rendering, especially concerning complex materials and light sources.
Our system is aimed to provide the physically correct visualization to the extent possible by modern graphics hardware. It supports natural sunlight illumination, complex BRDF materials, real-time specular reflections, integrated computation of lighting maps and textures, tone mapping control.
Areas of application are automotive and architectural design.