ZBrush Design Tutorials
Concept Car ZBrush 3D Modeling Tutorial
In this tutorial in 4 parts designer Aaron Walker aka carstylus shows how to model a concept car from scratch using ZBrush’s topology and brush.
Cutting shapes in ZBrush
A video by designer Aaron Walker from carstylus, who shows how to cut lamps and other shapes from car 3D models in ZBrush.
Car design process using Maya and ZBrush – Part 2
A video by design instructor David Bentley, who shows the 3D modeling process of an automotive shape. In this second part, the finishing touches in Maya and the sculpting process in ZBrush.
Car design process using Maya and ZBrush – Part 1
A video by design instructor David Bentley, who shows the 3D modeling process of an automotive shape. In this first part, the blocking out of the basic geometry using Maya’s polygonal modeling tools.
3D modeling a car rim in ZBrush 4R7
A video that shows how to model a car wheel using the ZmModeler brush tool in ZBrush 4R7.
Modeling a 40K Rhino Tank in Zbrush 4R7 using ZModeler
A series of seven videos that show te complete modeling process of the Rhino tank vehicle from Warhammer 40K game, using the new ZModeler brush.
Modeling a Wheel using Zmodeler and ArrayMesh – Part 3
The final part of the wheel modeling tutorial shows how to create the rim using ZBrush R7’s Zmodeler and ArrayMesh tools.
Primitive Blockout in ZBrush
This video tutorial demonstrates how to block out an automotive concept car seat using a low-poly primitive in ZBrush 4R6.
Modeling a tire tread in ZBrush – Part 2
This second part shows how to finalize the tire using the ArrayMesh for applying the tire tread and doing some modeling work on the sidewall.
Modeling a tire tread in ZBrush Zmodeler
This first part of a wheel modeling video tutorial shows how to model the tire tread pattern using ZBrush 4R7’s new Zmodeler tools.
Concept Car 3D resurfacing with MODO and ZBrush
In this video designer Aaron Walker from carstylus explains his technique for accurately retopologize in MODO a mesh sculpted in ZBrush, using retopology tools and edge creasing.
Zbrush Topology Brush Block-in tutorial
In this tutorial Aaron Walker explains how to block-in a car primitive shape using ZBrush Topology Brush tool and a reference side-view sketch.
Resurfacing a ZBrush Concept Car Model
In this tutorial Aaron Walker from carstylus explains how to export a ZBrush car 3D model to Maya, retopologize it and finalize it in Autodesk Alias.
Exporting ZBrush 3D models for Autodesk VRED
A video tutorial that explains how to prepare a 3D model of a car sculpted in ZBrush for rendering in Autodesk’s VRED.
Steering Wheel concept ideation in ZBrush
A new video by automotive designer Aaron Walker, who explains how he explores new designs and ideas for a steering wheel using ZBrush’s digital poly sculpting tools.
Fast 3D wheel design in ZBrush
A video tutorial that shows the creation process of a car wheel using ZBrush and its 3D sculpting tools.
Using Zbrush in Vehicle Design
A brief introduction on how to use ZBrush to quickly sketch out concepts for industrial and transportation design.
Modeling a concept car in ZBrush 4R6
A videot tutorial that shows the creation process of a 3D model of a concept car sculpted in ZBrush 4R6 and retopologized in MODO, starting from reference images.
6 DAYS LEFT!
CIRCUL-A-THON Design Challenge by SABIC
This competition is open to students and professionals – and asks for their most compelling and futuristic circular designs. $50,000 in prizes are up for grabs!
Deadline for Submissions: April 1st, 2023