Car design process using Maya and ZBrush – Part 2

by David Bentley | 9 Apr 2016 95 5 clicks
Car design process using Maya and ZBrush – Part 2

A video by design instructor David Bentley, who shows the 3D modeling process of an automotive shape. In this second part, the finishing touches in Maya and the sculpting process in ZBrush.

Tutorial details:

  • Author: David Bentley
  • URL: https://www.youtube.com/watch?v=VqZMG3jufmU
  • Source: YouTube

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