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	<title>Rendering and Visualization &#8211; Car Body Design</title>
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	<description>Car Design Resources, News and Tutorials</description>
	<lastBuildDate>Wed, 20 Jun 2007 12:00:00 +0000</lastBuildDate>
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		<title>A Real-Time 3D Rendering System with BRDF Materials and Natural Lighting</title>
		<link>https://www.carbodydesign.com/pub/4852/a-real-time-3d-rendering-system-with-brdf-materials-and/</link>
					<comments>https://www.carbodydesign.com/pub/4852/a-real-time-3d-rendering-system-with-brdf-materials-and/#respond</comments>
		
		<dc:creator><![CDATA[Car Body Design]]></dc:creator>
		<pubDate>Wed, 20 Jun 2007 12:00:00 +0000</pubDate>
				<category><![CDATA[Rendering and Visualization]]></category>
		<guid isPermaLink="false">http://www.carbodydesign.com/pub/a-real-time-3d-rendering-system-with-brdf-materials-and/</guid>

					<description><![CDATA[<img src="http://www.carbodydesign.com/media/2010/10/tech-thumb-765-180x135.jpg" width="180" height="135" alt="A Real-Time 3D Rendering System with BRDF Materials and Natural Lighting" /> We present a system for real-time realistic rendering of 3D scenes. Most of available on the market 3d visualization systems lack physical correctness of rendering, especially concerning complex materials and light sources. Our system is aimed to provide the physically correct visualization to the extent possible by modern graphics hardware. It supports natural sunlight illumination, [&#8230;]]]></description>
		
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		<title>A Virtual Memory Architecture for Real-Time Ray Tracing Hardware</title>
		<link>https://www.carbodydesign.com/pub/4775/a-virtual-memory-architecture-for-real-time-ray-tracing/</link>
					<comments>https://www.carbodydesign.com/pub/4775/a-virtual-memory-architecture-for-real-time-ray-tracing/#respond</comments>
		
		<dc:creator><![CDATA[Car Body Design]]></dc:creator>
		<pubDate>Sat, 04 Jun 2005 22:00:00 +0000</pubDate>
				<category><![CDATA[Rendering and Visualization]]></category>
		<guid isPermaLink="false">http://www.carbodydesign.com/pub/a-virtual-memory-architecture-for-real-time-ray-tracing/</guid>

					<description><![CDATA[]]></description>
		
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		<item>
		<title>Interactive Mixed Reality Rendering in a Distributed Ray Tracing Framework</title>
		<link>https://www.carbodydesign.com/pub/4762/interactive-mixed-reality-rendering-in-a-distributed-ray/</link>
					<comments>https://www.carbodydesign.com/pub/4762/interactive-mixed-reality-rendering-in-a-distributed-ray/#respond</comments>
		
		<dc:creator><![CDATA[Car Body Design]]></dc:creator>
		<pubDate>Sat, 04 Jun 2005 21:00:00 +0000</pubDate>
				<category><![CDATA[Rendering and Visualization]]></category>
		<guid isPermaLink="false">http://www.carbodydesign.com/pub/interactive-mixed-reality-rendering-in-a-distributed-ray/</guid>

					<description><![CDATA[<img src="http://www.carbodydesign.com/media/2010/10/tech-thumb-668-180x135.jpg" width="180" height="135" alt="Interactive Mixed Reality Rendering in a Distributed Ray Tracing Framework" /> ]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Distributed Interactive Ray Tracing of Dynamic Scenes</title>
		<link>https://www.carbodydesign.com/pub/4769/distributed-interactive-ray-tracing-of-dynamic-scenes/</link>
					<comments>https://www.carbodydesign.com/pub/4769/distributed-interactive-ray-tracing-of-dynamic-scenes/#respond</comments>
		
		<dc:creator><![CDATA[Car Body Design]]></dc:creator>
		<pubDate>Sat, 04 Jun 2005 21:00:00 +0000</pubDate>
				<category><![CDATA[Rendering and Visualization]]></category>
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					<description><![CDATA[<img src="http://www.carbodydesign.com/media/2010/10/tech-thumb-675-180x135.jpg" width="180" height="135" alt="Distributed Interactive Ray Tracing of Dynamic Scenes" /> ]]></description>
		
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		<title>An Interactive Out-of-Core Rendering Framework for Visualizing Massively Complex Models</title>
		<link>https://www.carbodydesign.com/pub/4765/an-interactive-out-of-core-rendering-framework-for/</link>
					<comments>https://www.carbodydesign.com/pub/4765/an-interactive-out-of-core-rendering-framework-for/#respond</comments>
		
		<dc:creator><![CDATA[Car Body Design]]></dc:creator>
		<pubDate>Sat, 04 Jun 2005 21:00:00 +0000</pubDate>
				<category><![CDATA[Rendering and Visualization]]></category>
		<guid isPermaLink="false">http://www.carbodydesign.com/pub/an-interactive-out-of-core-rendering-framework-for/</guid>

					<description><![CDATA[<img src="http://www.carbodydesign.com/media/2010/10/tech-thumb-671-180x135.jpg" width="180" height="135" alt="An Interactive Out-of-Core Rendering Framework for Visualizing Massively Complex Models" /> ]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Realtime Caustics using Distributed Photon Mapping</title>
		<link>https://www.carbodydesign.com/pub/4766/realtime-caustics-using-distributed-photon-mapping/</link>
					<comments>https://www.carbodydesign.com/pub/4766/realtime-caustics-using-distributed-photon-mapping/#respond</comments>
		
		<dc:creator><![CDATA[Car Body Design]]></dc:creator>
		<pubDate>Sat, 04 Jun 2005 20:00:00 +0000</pubDate>
				<category><![CDATA[Rendering and Visualization]]></category>
		<guid isPermaLink="false">http://www.carbodydesign.com/pub/realtime-caustics-using-distributed-photon-mapping/</guid>

					<description><![CDATA[<img src="http://www.carbodydesign.com/media/2010/10/tech-thumb-672-180x135.jpg" width="180" height="135" alt="Realtime Caustics using Distributed Photon Mapping" /> ]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Interactive Visualization of Exceptionally Complex Industrial CAD Datasets</title>
		<link>https://www.carbodydesign.com/pub/4764/interactive-visualization-of-exceptionally-complex/</link>
					<comments>https://www.carbodydesign.com/pub/4764/interactive-visualization-of-exceptionally-complex/#respond</comments>
		
		<dc:creator><![CDATA[Car Body Design]]></dc:creator>
		<pubDate>Sat, 04 Jun 2005 20:00:00 +0000</pubDate>
				<category><![CDATA[Rendering and Visualization]]></category>
		<guid isPermaLink="false">http://www.carbodydesign.com/pub/interactive-visualization-of-exceptionally-complex/</guid>

					<description><![CDATA[<img src="http://www.carbodydesign.com/media/2010/10/tech-thumb-670-180x135.jpg" width="180" height="135" alt="Interactive Visualization of Exceptionally Complex Industrial CAD Datasets" /> ]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Interactive Distributed Ray Tracing on Commodity PC Clusters &#8212; State of the Art and Practical Applications</title>
		<link>https://www.carbodydesign.com/pub/4771/interactive-distributed-ray-tracing-on-commodity-pc/</link>
					<comments>https://www.carbodydesign.com/pub/4771/interactive-distributed-ray-tracing-on-commodity-pc/#respond</comments>
		
		<dc:creator><![CDATA[Car Body Design]]></dc:creator>
		<pubDate>Sat, 04 Jun 2005 19:00:00 +0000</pubDate>
				<category><![CDATA[Rendering and Visualization]]></category>
		<guid isPermaLink="false">http://www.carbodydesign.com/pub/interactive-distributed-ray-tracing-on-commodity-pc/</guid>

					<description><![CDATA[<img src="http://www.carbodydesign.com/media/2010/10/tech-thumb-677-180x135.jpg" width="180" height="135" alt="Interactive Distributed Ray Tracing on Commodity PC Clusters " /> ]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Realtime Ray Tracing and its use for Interactive Global Illumination</title>
		<link>https://www.carbodydesign.com/pub/4768/realtime-ray-tracing-and-its-use-for-interactive-global/</link>
					<comments>https://www.carbodydesign.com/pub/4768/realtime-ray-tracing-and-its-use-for-interactive-global/#respond</comments>
		
		<dc:creator><![CDATA[Car Body Design]]></dc:creator>
		<pubDate>Sat, 04 Jun 2005 19:00:00 +0000</pubDate>
				<category><![CDATA[Rendering and Visualization]]></category>
		<guid isPermaLink="false">http://www.carbodydesign.com/pub/realtime-ray-tracing-and-its-use-for-interactive-global/</guid>

					<description><![CDATA[<img src="http://www.carbodydesign.com/media/2010/10/tech-thumb-674-180x135.jpg" width="180" height="135" alt="Realtime Ray Tracing and its use for Interactive Global Illumination" /> ]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Interactive Headlight Simulation &#8211; A Case Study of Interactive Distributed Ray Tracing</title>
		<link>https://www.carbodydesign.com/pub/4758/interactive-headlight-simulation-a-case-study-of/</link>
					<comments>https://www.carbodydesign.com/pub/4758/interactive-headlight-simulation-a-case-study-of/#respond</comments>
		
		<dc:creator><![CDATA[Car Body Design]]></dc:creator>
		<pubDate>Sat, 04 Jun 2005 19:00:00 +0000</pubDate>
				<category><![CDATA[Rendering and Visualization]]></category>
		<guid isPermaLink="false">http://www.carbodydesign.com/pub/interactive-headlight-simulation-a-case-study-of/</guid>

					<description><![CDATA[<img src="http://www.carbodydesign.com/media/2010/10/tech-thumb-664-180x135.jpg" width="180" height="135" alt="Interactive Headlight Simulation " /> ]]></description>
		
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