Search Results for: subdivision surface
The new training course by CGMasters explains advanced SubD (subdivision surfaces) modeling techniques for creating car 3D models with extremely high quality surfaces. Here is our exclusive presentation and review.
This Wednesday, October 23, we will present a new 3D design webinar in collaboration with Novedge, covering 3D modeling techniques for integrating meshes and Nurbs and creating parametric models in Rhino and Grasshopper.
As concept designer Luigi Memola explains, the concept represents his “idea of magnetic beauty, sensuality, sexy and aggressiveness without compromise.” The design inspiration comes from Alfa Romeo’s rich heritage. Luigi explains:...
A YouTube playlist of videos showing the modeling process of an Audi R8 using polygonal subdivision surfaces modeling in MODO.
An exclusive presentation of the design process and technologies behind the Sergio Concept, the show car dedicated to Sergio Pininfarina developed in just six months using the 3DExperience software platform by Dassault Systèmes.
A set of images and videos that document the design process and the digital technology behind the Sergio Concept, the show car presented by Pininfarina at the Geneva Show.
Luxology has just launched the new major release of modo, the 3D modeling, painting, sculpting, animation and rendering software for Mac and Windows, with many new features and improvements.
An exclusive interview with concept designer Harald Belker, who talks about his career, gives some insights in his workflow and introduces "PULSE", his just released book.
This basic tutorial shows a simple way to create a car 3D model in 3DStudio MAX using subdivision surfaces and the Meshsmooth modifier.
This tutorial covers the modeling of a detailed hood surface using NURMS. It was written with 3dsmax in mind, but it can be useful for other applications supporting subdivision surfaces.
A 1-hour video webinar where automotive designer and the Foundry creative Specialist Kevin Ketchum demonstrates several automotive 3D modeling technique for quick concept design and exploration.
An in-depth, advanced 3D modeling guide for creating high quality 3D geometry and reflection for cars and products using polygonal modeling software. By former ILM and LucasArts CG artist Ali Ismail.
Autodesk has published a new Showreel dedicated to the automotive design industries, showing its range of products, from the well-established Alias to new solutions like Fusion 360.
A 3D model of a Mitsubishi L200, available in several formats, including Cinema 4D, Maya and OBJ. Entirely made of quads (four-sided polygons) which would make the transition to Subdivision-Surfaces quite painless.
Bmw has revealed the first images of the Concept CS, a prestigious four-doors coupé that makes its debut at the Shangai Motor Show.