BLAST follows the success of DRIVE, a concept design book published in 2010, which dealt with vehicle concepts created for the entertainment industry.
Like the previous book, BLAST was written by Scott Robertson in collaboration with Danny Gardner and Annis Naeem, two talented designers and students at the Art Center College of Design in Pasadena, where Scott taught for many years, contributing to the launch of the Entertainment Design Course.
BLAST takes the readers on a visual exploration of spaceships and sci-fi environments, and each of the three artists explores the theme with concept sketches executed in wide range of mediums through to final full color Photoshop and 3D digital renderings.
The book can be of particular interest not only for sci-fi lovers and concept artists, but also for other creative professionals, including industrial and transportation designers.
In fact, Scott offers a unique example of how an industrial and transportation design background can be successfully combined with artistic skills, visions and creative workflows.
The resulting concepts mix futuristic shapes and designs with a “grounded in reality” feel, and are presented in a visually compelling and inspiring way.
The book includes 128 pages in 9″x11″ format, and is offered in both hard and soft covers, with retail prices starting from $24.95 USD.
For more information or to reserve a copy visit Design Studio Press, its Facebook page or check the extensive image gallery published by Concept Ships.
Additional details on Scott Robertson’s work and creative process can be found on his blog drawthrough.blogspot.com and on an interesting audio interview recently done by Brad Peebler, president of Luxology, maker of modo.
We also suggest another audio interview done in 2010 by Car Design Fetish, where Scott shares his vision on current automotive design trends.
For more information about Danny Gardner and Annis Naeem you can visit their personal websites DannyDraws and annisnaeem.blogspot.com.
About Scott Robertson
Scott Robertson graduated with honors with a B.S. degree in Transportation Design in April 1990.
He began teaching at Art Center College of Design in 1995, first at Art Center Europe in Vevey, Switzerland, and then in Pasadena, California, where he became Director of Entertainment Design.
Some of his clients have included BMW Designworks/USA, Mattel Toys, Scifi Lab, Minority Report feature film, Nike, Universal Studios, Rockstar Games, Sony Online Entertainment and Fiat.
In 2002 he founded Design Studio Press, a publishing house specialized in books on design and creativity.
For more information you can visit Scott’s weblog and official website.
(Image Courtesy: Scott Robertson)
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