Maya Tutorials
Maya for Concept Modeling in the Automotive Industry
This video session from Autodesk University 2012 shows the possibilities and some techniques for creating a 3D car using polygonal modeling. Requires free registration.
Automotive seat design with Maya and ZBrush
A two-part video that shows an alternative workflow for designing a car seat, using polymodeling in Maya and digital sculpting in ZBrush.
Maya Tutorial: Making Of Aston Martin V8 Vantage
A 3D modeling tutorial that explains the workflow process for creating an Aston Martin V8 Vantage in Maya using spline cage, NURBS patches and converting them to polygons for final details.
Pit Stop Scene Tutorial by Daniel Simon
In this article concept designer Daniel Simon explains the development process of an illustration made for the Cosmic Motors illustration book. Requires free registration.
Zagato Perana Z-One Concept
Maya Hypershade materials tutorial
A visual tutorial that shows how to create a car paint shade in Maya 8.5.
Jaguar XJ220 tutorial
A complete video tutorial for the creation of a Jaguar XJ220 in Maya: from setting up the image planes, to polygon modeling, to the use of shaders and rendering. Requires free registration.
Wheel Design Tutorial
A visual tutorial on how to model a car wheel. Written for Maya 7 but useful for other modeling software.
Modeling a car body in T-Splines
This detailed tutorial (56 pages in pdf format) shows how to model complex cars like the Alfa Romeo 147 GTA using the T-Splines Maya plugin and various techniques.
Nissan 350Z Maya Tutorial
A step-by-step tutorial that explains how to create a Nissan 350Z’s body using polygonal modeling in Maya. The same technique can be used with other poly-modeling software.
Car Design in Maya Tutorial
How to model a sports coupé with Nurbs starting from references curves. Written for Maya 7 but also useful for other 3D apps.


