Car Wheels and Parts 3D Modeling Tutorials
A video tutorial in three parts covering the entire creation process of a car wheel and tire, from the 3D modeling to the texturing and rendering. It was done using MODO, but includes general tips applicable to any 3D software.
A video that shows how to model a car wheel using the ZmModeler brush tool in ZBrush 4R7.
A two parts video tutorial narrated in Russian covering the modeling process of a car rim in Autodesk Alias Surface. Includes a downloadable scene file.
The final part of the wheel modeling tutorial shows how to create the rim using ZBrush R7’s Zmodeler and ArrayMesh tools.
This video tutorial demonstrates how to block out an automotive concept car seat using a low-poly primitive in ZBrush 4R6.
This second part shows how to finalize the tire using the ArrayMesh for applying the tire tread and doing some modeling work on the sidewall.
This first part of a wheel modeling video tutorial shows how to model the tire tread pattern using ZBrush 4R7’s new Zmodeler tools.
This 44-minute video shows the 3D modeling process of a car stop light, done in Rhinoceros. A 3dm file is available for download.
Two video tutorials in Russian showing the modeling process of a Lamborghini wheel in Autodesk Surface 2012.
A new video by automotive designer Aaron Walker, who explains how he explores new designs and ideas for a steering wheel using ZBrush’s digital poly sculpting tools.
A video tutorial that shows the creation process of a car wheel using ZBrush and its 3D sculpting tools.
In this tutorial, Brian Oltrogge shows how to model a tire in Rhino version 5 using FlowAlongSurface and FlowAlongCurve.
In this video tutorial Brian Oltrogge from Grünblau Design Studio shows how to create a high quality 3D model of an automotive wheel rim using several advanced modeling techniques.
A short video by design instructor David Bentley that shows the instancing process of a car wheel inside Autodesk Maya.
A step-by-step video that shows how to model a five-spoke wheel in SolidWorks.
In this video demonstration Gary Fitzgerald goes over his method of “Slash Modeling” for design studies of an automotive door paneling/interior. Done with MODO 701.
A two-part video that shows an alternative workflow for designing a car seat, using polymodeling in Maya and digital sculpting in ZBrush.
A PDF tutorial on how to create a detailed 3D model of a tire using polygonal modeling techniques in modo by Luxology.