Car 3D Modeling Tutorials
In this 32 minute video concept designer Scott Robertson shows some insights on the design development of his futuristic hot rod design, from a sketch to a 3D model.
In this video demonstration Gary Fitzgerald goes over his method of “Slash Modeling” for design studies of an automotive door paneling/interior. Done with MODO 701.
A video clip from a T-Splines webinar, where Sky Greenawalt and Kyle Houchens discuss approaches to 3D modeling using T-Splines in Rhino.
An article on the 3D modeling process of a mid-resolution polygonal version of the Lamborghini Egoista. Done in Blender.
In this lecture from Autodesk University 2012, vehicle designer Pete Blades shows his workflows for quickly creating concepts using SketchbookPro and Alias Automotive. Requires free registration.
(UPDATED WITH NEW VIDEOS) A video tutorial series where design instructor David Bentley explains a complete workflow for creating a 3D concept car model sketch using hard surface modeling and sculpting techniques in ZBrush.
A 30 minute tutorial where instructor Kyle Houchens explains how to use T-Splines’ polygonal modeling to create different hood scoops.
This tutorial gives a general overview of the 3D modeling and rendering process of a 1930s sportscar inspired from the Aston Martin Ulster. Done in 3ds Max 2009 and VRay.
A set of videos by Renault design chief Romain Chevalier, showcasing the surface setup for the side and fender, design for highlights and G2 surface continuity.
A tutorial published by 3D World Magazine where Adam O’Hern shows the workflow for modeling and rendering a sportscar using Luxology Modo.
A video by design instructor David Bentley who shows a design workflow from conceptual 3D sketching in Mudbox to viz preparation in Alias and final viz in Showcase.
A pdf booklet on the techniques involved in automotive modeling with Autodesk Alias. Complemented by a set of video episodes (the first are available here).
This video session from Autodesk University 2012 shows the possibilities and some techniques for creating a 3D car using polygonal modeling. Requires free registration.
This PDF tutorial shows how to model a basic car hood using two different types of shapes that flow smoothly into another surface.
A pdf guide showing a possible design process for creating a beach buggy from sketches to the actual 3D model using the Virtual Shape Research (VSR) plug-ins for Rhinoceros 3D. Requires free registration.
A video tutorial released in 2008 by designer David Bentley, showing how to create a car 3D concept using Autodesk Mudbox, Alias and Showcase.
A quick write-up on how to convert quad-based polygonal models to NURBS surfaces. Includes the low-res OBJ file and the final .IGES 3D model of an original CRX concept car body.
A video tutorial (no audio) on how to model a Lotus Elise in 3ds Max.