- 3ds Max Tutorials (97)
- Alias Tutorials (39)
- Autodesk Alias Tutorials (36)
- Blender Tutorials (3)
- Car 3D Modeling Tutorials (148)
- Car Rendering Tutorials (44)
- Car Wheels and Parts 3D Modeling Tutorials (60)
- Cinema 4D Tutorials (10)
- Industrial Design 3D Modeling Tutorials (42)
- Interior Design 3D Tutorials (3)
- KeyShot Tutorials (2)
A video that shows how to setup the blueprint images using Adobe Photoshop and Autodesk Maya.
A 50 minute webinar that shows the design workflow process for turning a 2D drawing into a detailed 3D model, taking as example a car wheel concept design.
A 36 minute video that shows the modeling process of an Aston Martin DBS using Blender. Total modeling time: 10 hours.
An in-depth, advanced 3D modeling guide for creating high quality 3D geometry and reflection for cars and products using polygonal modeling software. By former ILM and LucasArts CG artist Ali Ismail.
A 14 minute timelapse video that shows the creation process of a polygonal 3D model of the Ariel Atom V8. Done by CG Artist Millergo using Autodesk Maya.
A video tutorial in three parts covering the entire creation process of a car wheel and tire, from the 3D modeling to the texturing and rendering. It was done using MODO, but includes general tips applicable to any 3D software.
A video tutorial showing the modeling process of a vintage concept car using SketchUp. Final image rendered in V-ray.
A video that shows how to model a car wheel using the ZmModeler brush tool in ZBrush 4R7.
A 1 hour workshop presented by Thomas Parel and Adam Weitzner from Wacom, on how to work fast in a digital environment and create a sense of flow while using Photoshop and Solidworks. From a presentation to the IDSA Kansas City Chapter.
A two parts video tutorial narrated in Russian covering the modeling process of a car rim in Autodesk Alias Surface. Includes a downloadable scene file.
A playlist of 11 videos covering the new features and workflow improvements of Autodesk Alias Surface 2014, including Multi-Surface Fillet, Array and Path array tools, Profile tools and others.
A series of seven videos that show te complete modeling process of the Rhino tank vehicle from Warhammer 40K game, using the new ZModeler brush.
A webinar by Kevin Richards of Autodesk originally published on June 2010. Covered topics include key conceptual workflows including paint, fast concept modeling, dynamic shape modification, and visualization.
In this video designer Thomas Parel explains the main differences between using Rhino and SolidWorks and shows some techniques for integrating them together.
The final part of the wheel modeling tutorial shows how to create the rim using ZBrush R7’s Zmodeler and ArrayMesh tools.
This video tutorial demonstrates how to block out an automotive concept car seat using a low-poly primitive in ZBrush 4R6.
This second part shows how to finalize the tire using the ArrayMesh for applying the tire tread and doing some modeling work on the sidewall.
This first part of a wheel modeling video tutorial shows how to model the tire tread pattern using ZBrush 4R7’s new Zmodeler tools.