- 3ds Max Tutorials (106)
- Alias Tutorials (39)
- Autodesk Alias Tutorials (33)
- Blender Tutorials (2)
- Car 3D Modeling Tutorials (155)
- Car Rendering Tutorials (49)
- Car Wheels and Parts 3D Modeling Tutorials (56)
- Cinema 4D Tutorials (14)
- Industrial Design 3D Modeling Tutorials (36)
- Interior Design 3D Tutorials (2)
Two video tutorials in Russian showing the modeling process of a Lamborghini wheel in Autodesk Surface 2012.
An article that explains the workflow for creating a detailed 3D model of a 1964 Ford Mustang using the Siemens NX package.
A video that shows how to prepare, position and align car blueprints using Photoshop and Autodesk Maya.
In this tutorial Aaron Walker explains how to block-in a car primitive shape using ZBrush Topology Brush tool and a reference side-view sketch.
A speeded-up video by CG artist Millergo showing the modeling process of an Aventador using Maya’s polygonal modeling tools. It’s very fast, so we suggest to watch it slowed down with a service like youtubeslow.com.
In this tutorial Aaron Walker from carstylus explains how to export a ZBrush car 3D model to Maya, retopologize it and finalize it in Autodesk Alias.
A video by CG artist Millergo featuring the creation process of an original concept car using poly modeling in Autodesk Maya. Done in 26 hours, sped up to 17 minutes.
A video tutorial that explains how to prepare a 3D model of a car sculpted in ZBrush for rendering in Autodesk’s VRED.
A new video by automotive designer Aaron Walker, who explains how he explores new designs and ideas for a steering wheel using ZBrush’s digital poly sculpting tools.
An article by designer Lee Walton who explains several basic rules of vehicle design.
A video tutorial that shows the creation process of a car wheel using ZBrush and its 3D sculpting tools.
In this tutorial, Brian Oltrogge shows how to model a tire in Rhino version 5 using FlowAlongSurface and FlowAlongCurve.
In this video tutorial Brian Oltrogge from Grünblau Design Studio shows how to create a high quality 3D model of an automotive wheel rim using several advanced modeling techniques.
A video tutorial by Scott Schneider, who explains how to use Rhino 5 new ApplyShutLining tool to create and evaluate panel parting lines in a non destructive way.
A collection of tutorials that show how to manually create fillets in situations where the automatic filleting tools in Rhino may fail.
A short video by design instructor David Bentley that shows the instancing process of a car wheel inside Autodesk Maya.
A brief introduction on how to use ZBrush to quickly sketch out concepts for industrial and transportation design.
A videot tutorial that shows the creation process of a 3D model of a concept car sculpted in ZBrush 4R6 and retopologized in MODO, starting from reference images.