- 3ds Max Tutorials (106)
- Alias Tutorials (39)
- Autodesk Alias Tutorials (33)
- Blender Tutorials (2)
- Car 3D Modeling Tutorials (155)
- Car Rendering Tutorials (49)
- Car Wheels and Parts 3D Modeling Tutorials (56)
- Cinema 4D Tutorials (14)
- Industrial Design 3D Modeling Tutorials (37)
- Interior Design 3D Tutorials (2)
In this tutorial Brian James from McNeel explains how to model smooth transitions in Rhinoceros 5.0 using combinations of fillets, sweeps and network surfaces.
Two video tutorials in Russian showing the modeling process of a Lamborghini wheel in Autodesk Surface 2012.
An article that explains the workflow for creating a detailed 3D model of a 1964 Ford Mustang using the Siemens NX package.
A video that shows how to prepare, position and align car blueprints using Photoshop and Autodesk Maya.
In this tutorial Aaron Walker explains how to block-in a car primitive shape using ZBrush Topology Brush tool and a reference side-view sketch.
A speeded-up video by CG artist Millergo showing the modeling process of an Aventador using Maya’s polygonal modeling tools. It’s very fast, so we suggest to watch it slowed down with a service like youtubeslow.com.
In this tutorial Aaron Walker from carstylus explains how to export a ZBrush car 3D model to Maya, retopologize it and finalize it in Autodesk Alias.
A video by CG artist Millergo featuring the creation process of an original concept car using poly modeling in Autodesk Maya. Done in 26 hours, sped up to 17 minutes.
A video tutorial that explains how to prepare a 3D model of a car sculpted in ZBrush for rendering in Autodesk’s VRED.
A new video by automotive designer Aaron Walker, who explains how he explores new designs and ideas for a steering wheel using ZBrush’s digital poly sculpting tools.
An article by designer Lee Walton who explains several basic rules of vehicle design.
A video tutorial that shows the creation process of a car wheel using ZBrush and its 3D sculpting tools.
In this tutorial, Brian Oltrogge shows how to model a tire in Rhino version 5 using FlowAlongSurface and FlowAlongCurve.
In this video tutorial Brian Oltrogge from Grünblau Design Studio shows how to create a high quality 3D model of an automotive wheel rim using several advanced modeling techniques.
A video tutorial by Scott Schneider, who explains how to use Rhino 5 new ApplyShutLining tool to create and evaluate panel parting lines in a non destructive way.
A collection of tutorials that show how to manually create fillets in situations where the automatic filleting tools in Rhino may fail.
A short video by design instructor David Bentley that shows the instancing process of a car wheel inside Autodesk Maya.
A brief introduction on how to use ZBrush to quickly sketch out concepts for industrial and transportation design.