Industrial Design Sketching Tutorials
In this class from Autodesk University 2012, industrial designer Michal Jelinek speaks about how to improve the design process, and increase creative freedom, going through the entire process of creating a new product.
A lecture from Autodesk University 2013 presented by industrial Designer Kyle Runciman, who explains how to leverage drawing skills to think differently, communicate ideas and gain a tactical advantage.
ILM visual effects artist Russell Paul shares some of his experiences with design, VFX, and visual communications. He explains his techniques for laying down and communicating ideas by sketching and drawing.
A video demonstration of a product design sketching exploration, done by design instructor Sangwon Seok from Korean SKEREN.
In this design sketching video tutorial Arvind Ramkrishna shows how to draw a simple object with the goal of building a visual vocabulary.
In this article reknown automotive designer Peter Steven gives some advice on how to approach car design sketching, underlining the importance of developing a personal sketching style.
In this video tutorial Arvind Ramkrishna from Driven Mavens shows a technique that helps to build a visual vocabulary of shapes and forms by tackling only certain sections of a car.
This video tutorial shows the creation process of sketching and rendering a product, and includes many tips and suggestions for design students.
A tutorial by Arvind Ramkrishna from Driven Mavens, who shows how to render a headlight with markers and pencils on paper.
A short article by industrial designer Michael diTullo, who explains how to choose the right perspective angles.
In this video tutorial concept designer and instructor Scott Robertson explains the difference between design drawing and sketching and creating refined illustrations.
In this tutorial Luciano Bove shows his method for quickly draw ellipses for car sketches in side view, 3/4 perspectives and 3 point top view perspective.
In this design video tutorial Scott Robertson explains how to work with hard points, i.e. physical constraints that cannot be adjusted, using a futuristic bike as an example.
In this video tutorial Scott Robertson explains how to improve your drawings and designs by varying line weights.
In this video tutorials Scott Robertson explains the creation process of a quick rendering done with Copic grey markers, a white Prismacolor pencil and gouache background and highlights.
A 22-minutes video tutorial by Scott Robertson, who explains how to improve line weight in traditional media sketches.
A speed sketch demo by design instructor Bernie Walsh, who creates a quick digital rendering of a cafe racer-inspired futuristic bike. Complete with written annotations.
Concept designers Scott Robertson and Neville page go through Scott’s latest sketchbook, discussing topics such as drawing technique, inspiration, design decisions and more.