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3D Tutorials (302)
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In this class from Autodesk University 2012, industrial designer Michal Jelinek speaks about how to improve the design process, and increase creative freedom, going through the entire process of creating a new product.
In this video demo Sangwon Seok shows how he sketches a car using pencils and markers and then uses it as an underlay for finalizing the render in Photoshop.
A video that shows the an exploration of techniques for quickly rendering car sketches in Photoshop.
A lecture from Autodesk University 2013 presented by industrial Designer Kyle Runciman, who explains how to leverage drawing skills to think differently, communicate ideas and gain a tactical advantage.
A video tutorial by automotive designer Luciano Bove explains how to draw a car in perspective, and gives some insights on how to define correct proportions.
A video tutorial showing the modeling process of a vintage concept car using SketchUp. Final image rendered in V-ray.
A video that shows how to model a car wheel using the ZmModeler brush tool in ZBrush 4R7.
A 1 hour workshop presented by Thomas Parel and Adam Weitzner from Wacom, on how to work fast in a digital environment and create a sense of flow while using Photoshop and Solidworks. From a presentation to the IDSA Kansas City Chapter.
A two parts video tutorial narrated in Russian covering the modeling process of a car rim in Autodesk Alias Surface. Includes a downloadable scene file.
A playlist of 11 videos covering the new features and workflow improvements of Autodesk Alias Surface 2014, including Multi-Surface Fillet, Array and Path array tools, Profile tools and others.
A video by Adonis Alcici that shows the sketching and rendering process of a SUV concept using pencils, Copic markers and a ballpoint pen.
A series of seven videos that show te complete modeling process of the Rhino tank vehicle from Warhammer 40K game, using the new ZModeler brush.
A webinar by Kevin Richards of Autodesk originally published on June 2010. Covered topics include key conceptual workflows including paint, fast concept modeling, dynamic shape modification, and visualization.
Aurélien François shows his process for rendering a car sketch starting from a drawing by Local Motors community member spoon334.
In this video designer Thomas Parel explains the main differences between using Rhino and SolidWorks and shows some techniques for integrating them together.
A time-lapse demo video of a quick car sketch and render of a concept car. Done in Photoshop.
In this 36 minute video Luke Norman Price gives an explanation on how to read and work with automotive package drawings.
ILM visual effects artist Russell Paul shares some of his experiences with design, VFX, and visual communications. He explains his techniques for laying down and communicating ideas by sketching and drawing.