Design Tutorials categories
2D Tutorials (583)
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- Car Digital Drawing and Painting Tutorials (234)
- Car Drawing and Sketching Tutorials (180)
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- Alias SpeedForm Tutorials (2)
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3D Tutorials (321)
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- Car Wheels and Parts 3D Modeling Tutorials (61)
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In this video Marouane Bembli explains how to practice sketching by referencing other designers’ sketches and style.
In this video Marouane Bembli from TheSketchMonkey shows how to practice drawing ellipses, one of the foundation skills for industrial design sketching.
A time-lapse video that shows the creation process of a concept car digital rendering from scratch in Photoshop.
A new sketching video by SKEREN design instructor Sangwon Seok, who creates a SUV using a black Prismacolor pencil and Copic markers.
In this video Daniel Wright from Autodesk shows how Autodesk is positioning Speedform and where it can be used in Automotive Design.
A video that shows how to create a smooth transition among several fillet surfaces.
In this first part of video tutorials, senior instructor Phil Cook explains how to set up the main construction curves and basic slab surfaces and a number of tested strategies for making the corner blends.
An official Copic Markers tutorial by automotive designer and instructor Michele Leonello, who shows his workflow for creating a side view sketch render of a Porsche 911.
In this video Arvind Ramkrishna from Driven To Draw shows his process for creating a thumbnail sketch of the classic Ferrari 330 P4 racing car.
A video tutorial by Lassi Kaikkonen that shows a technique for creating a car wheel in Photoshop.
A short video demonstrating a quick technique for sketching and rendering products using a pencil.
In this video designer Lassi Kaikkonen shows his process for developing a supercar concept from thumbnails sketches to quick renders done in Photoshop.
A video tutorial by design instructor Marouane Bembli, who demonstrates the use of markers to render a sketch and show reflections.
In this 20 minutes video design instructor Spencer Nugent demonstrates the design sketching process of a Hot Wheels-like vehicle using SketchBook Pro on the new Microsoft Surface Pro 4.
A video by design instructor David Bentley, who shows the 3D modeling process of an automotive shape. In this second part, the finishing touches in Maya and the sculpting process in ZBrush.
A video by design instructor David Bentley, who shows the 3D modeling process of an automotive shape. In this first part, the blocking out of the basic geometry using Maya’s polygonal modeling tools.
A webinar on technical surfaces with Autodesk Alias, presented by Uwe Rossbacher, Autodesk Product Manager for NURBS Modeling/Technical Surfacing. Origianlly from 2010, republished by Car Design News in 2015.
A video in two parts that shows the creation process of a car rendering in Photoshop starting from scratch.