Archive for tag 'Rendering'
Basic car rendering setup
How to create a quick environment and lighting setup for a basic car rendering without using HDRI. For 3DStudio MAX + Brazil r/s.
The Making of Maybach 57
A short walkthrough of the rendering process of a Maybach 57, including the final photo compositing. Modeled and rendered in 3DStudio MAX 7 and V-Ray.
Headlight Lighting in Cinema4D
This quick tutorial shows how to add a xenon lighting with a glowing effect in Cinema4D. Requires free registration.
Rendering better cars
A two-pages PDF article with tips and guidelines about scene composition, lighting and materials to achieve great rendering results. The author is Stuart Boote, a Senior Consultant at automotive visualisation agency Drive Inc Ltd.
Car Paint Tutorial
How to create a car paint material in 3D Studio Max without using additional plug-ins.
Rendering Scene tutorial
How to create a studio scene for a car rendering in 3D Studio MAX, including light settings.
Texture mapping a Renault Clio in Cinema 4D
How to map decals and sponsor stickers on a racing car model in Cinema 4D R8.5.
The making of Toyota Matrix commercial
An article with detailed information about the production of the Toyota Matrix commercial, explaining the creation of the 3-shot sequence of the animation peeling off 3D special FX.
Rendering with Occlusion in 3DSMax 7
How to use Occlusion method to simulate Global Illumination and create realistic renderings in short time.
