Archive for tag 'Car body 3d modeling'

89 documents foundPage 4 of 9
Car NURBS modelling tutorial

Car NURBS modelling tutorial

A video tutorial that shows the modeling process of a sportscar using 3D Studio Max and Power NURBS Pro 2.0 plugin. Includes both streaming and downloadable video files.
Jaguar XJ220 tutorial

Jaguar XJ220 tutorial

A complete video tutorial for the creation of a Jaguar XJ220 in Maya: from setting up the image planes, to polygon modeling, to the use of shaders and rendering. Requires free registration.
Modeling a car body in T-Splines

Modeling a car body in T-Splines

This detailed tutorial (56 pages in pdf format) shows how to model complex cars like the Alfa Romeo 147 GTA using the T-Splines Maya plugin and various techniques.
Taking car photos for 3D modeling

Taking car photos for 3D modeling

A document in .doc format that explains how to take car photos to be used as reference images in the 3D modeling process (size: 7.1 MB).
Lamborghini Miura modeling Tutorial

Lamborghini Miura modeling Tutorial

Detailed tutorial on how to model a Miura in Rhinoceros.
Invicta S1 - Rapid prototyping tutorial

Invicta S1 - Rapid prototyping tutorial

This video tutorial shows how to create a sportscar using boxmodelling: it covers vertex, edge and face manipulation, the cut tool and others. Requires free registration.
Bumper modeling tutorial

Bumper modeling tutorial

This video shows how to create a bumper in Rhino 4.0. Requires free registration.
Audi A3 Tutorial

Audi A3 Tutorial

This video tutorial explains how to model an Audi A3 in 3D Studio MAX. Covered topics include proportional accurate modelling for vehicles, use of advanced tools, correctly positioning of image planes, use of modifier stack. Requires free registration.
Lotus Elise Tutorial

Lotus Elise Tutorial

This video tutorial shows how to model a Lotus Elise in 3D Studio MAX, covering the correct setup of imageplanes, modeling of complex shapes, full use of the max polygon modeling toolkit, use of modifiers. Requires free registration.
The making of the Pontiac

The making of the Pontiac

The walkthrough of a digital illustration potraying an old abandoned car, from the box modeling done in 3ds max until the final rendering in VRay and the post-production process.

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