Archive for tag 'Car body 3d modeling'
Technical Surfacing in AliasStudio
Images and videos from a presentation on Technical Surfacing techniques made by Barry Kimball, Digital Designer at Nissan Design America, at Autodesk University.
Modeling a car using blueprints
This tutorial for Cinema 4D explains how to model a car using blueprints, points and the bridge tool. Basic Cinema 4D knowledge is required.
Automotive Concept Development
This article documents the process of creating a quick concept 3d model to be used as an underlay for a detailed sketch render with accurate perspective.
From Alias Studio to Showcase
A tutorial that shows how to create simple animations such as rotations in Showcase starting from a 3D model imported from Alias Studio.
VW Beetle tutorial
A pdf tutorial that shows how to model a Volkswagen Beetle in Cinema 4D Release 10. The methods can be applied to previous versions and to other modelling apps.
Lamborghini Murcielago Cinema 4D tutorial
A long video of 5 hours (2.5 GB) that illustrates the modelling process of a Lamborghini Murcielago on Cinema 4D. A preview is available on YouTube.
Making of Quad bike
A brief walkthrough of the creating process of a quad bike 3D model designed for being animated in 3D Studio Max.
Making of Nissan 350Z
A walkthrough of the modelling process of a Nissan 350Z in 3DS MAX using polygonal modelling. Includes an overview of the texturing and rendering steps.
Polygon car modelling tutorial
This tutorial includes an overview of the polygon modelling process of a car. For 3dsmax, but applies to all 3d applications.
Making of the Caterham
A walkthrough of the modelling process of a Caterham in 3DS MAX using polygonal modelling, inclusing an overview of the final composition in Photoshop.
