Archive for tag 'Car body 3d modeling'
Making of the Caterham
A walkthrough of the modelling process of a Caterham in 3DS MAX using polygonal modelling, inclusing an overview of the final composition in Photoshop.
Car wheel arch modelling tutorial
This tutorial explains how to model a wheel arch of a car with good quality surfacing in Autodesk AutoStudio.
Making of the Porsche 356
This very detailed multi-page tutorial covers all the steps involved in the modelling process of a Porsche 356, including the exterior, interior, accessories and wheels.
Curvature Continuity in surface modeling
This tutorial investigates the background of curvature calculation and evaluation in StudioTools 12 and explaining tolerance settings for curvature, how to apply them in the surface creation process and how to achieve G2 or G3 continuity within StudioTools.
Building a Sportscar exterior to Class-A surfacing standards
This detailed tutorial goes into the Class-A surfacing techniques required in the field of automotive modelling. Targeted to modellers with a good general knowledge of the Autodesk AutoStudio modelling tools. Divided in 4 parts with many images, videos and downloadable files.
Car body modelling in TouchCAD
The official tutorials page of the TouchCAD software, a 3D modeling and unfolding program originally developed for marine design. Includes a 25 minutes video tutorial about car body modeling techniques.
Modeling a simple car
This basic tutorial shows a simple way to create a car 3D model in 3DStudio MAX using subdivision surfaces and the Meshsmooth modifier.
BMW Z4 Tutorial
This tutorials shows the creation process of a BMW Z4 3D model in 3DStudio MAX. Includes details about the making of the sorrounding environment.
Bugatti Veyron 3D tutorial
This tutorial illustrates the main steps involved in the creation process of a Bugatti Veyron 3D model in 3DStudio MAX using poly-modelling tools.
