Archive for tag '3dstudio max'
Making of the Caterham
A walkthrough of the modelling process of a Caterham in 3DS MAX using polygonal modelling, inclusing an overview of the final composition in Photoshop.
Studio lighting tutorial
This tutorial shows how to setup a studio lighting rig for vehicle rendering. A basic to intermediate knowledge of 3DS Max is needed. The process takes 10-30 minutes.
Making of the Porsche 356
This very detailed multi-page tutorial covers all the steps involved in the modelling process of a Porsche 356, including the exterior, interior, accessories and wheels.
Setup car rendering studio with V-Ray
This tutorial shows how to quickly create a softly illuminated room environment as in real auto studios. Includes light positioning and auto paint material setup.
Ferrari rendering tutorial
This walkthrough shows the rendering process of a car 3D photorealistic scene with soft shadows using 3DStudio MAX and Mental Ray.
Modeling a simple car
This basic tutorial shows a simple way to create a car 3D model in 3DStudio MAX using subdivision surfaces and the Meshsmooth modifier.
BMW Z4 Tutorial
This tutorials shows the creation process of a BMW Z4 3D model in 3DStudio MAX. Includes details about the making of the sorrounding environment.
Making of the Dodge Challenger
This video walkthrough shows the making of a detailed 3D model of a Dodge Challenger, done in 3DS MAX and rendered in Maxwell. It is focused on the texturing, rendering and post-work steps.
Bugatti Veyron 3D tutorial
This tutorial illustrates the main steps involved in the creation process of a Bugatti Veyron 3D model in 3DStudio MAX using poly-modelling tools.
Car Paint Tutorial
This tutorial by the Florence Design Academy shows how to create a metallized car paint material in 3DS MAX that with two specular highlights, including tips on how to set up the lighting.
