Archive for tag '3d tutorials'
Jaguar XJ220 tutorial
A complete video tutorial for the creation of a Jaguar XJ220 in Maya: from setting up the image planes, to polygon modeling, to the use of shaders and rendering. Requires free registration.
Wheel Design Tutorial
A visual tutorial on how to model a car wheel. Written for Maya 7 but useful for other modeling software.
Shelby GT500 Wheel tutorial
A detailed step-by-step tutorial on the creation process of a wheel inspired by the 2005 Shelby Mustang GT500. Includes details about the modelling and rendering process in 3DS Max.
The making of Hotrod
A brief walkthrough on the creation process of a digital illustration, rendered in V-Ray.
Rim tutorial
A tutorial that shows how to create a rim in 3D Studio MAX taking as reference the wheel of the McLaren SLR. For beginners.
Modeling a car body in T-Splines
This detailed tutorial (56 pages in pdf format) shows how to model complex cars like the Alfa Romeo 147 GTA using the T-Splines Maya plugin and various techniques.
Modelling a headlight in 3D Studio Max
This tutorial shows how to model and texture a headlight using 3D Studio Max and Mental Ray.
Modelling an RS Alloy
This tutorial shows a technique for creating an RS Alloy (Capri RS3100 type in 3D Studio Max). The method is useful for 4 or more spoked wheels.
Taking car photos for 3D modeling
A document in .doc format that explains how to take car photos to be used as reference images in the 3D modeling process (size: 7.1 MB).
