Computer Aided Styling (CAS)
3D Automotive Modeling
Note: Link directs to the book preview hosted by Google Books. Master techniques from top automotive designers and world-class game developers with this insider’s guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues [...]
Curvature: the relevant criterion for Class-A surface quality
An increasinq number of projects in in the automotive and aeronautical industry include Class-A surface quality as a competitive advantage. Quality control tends to be too subjective, however, as it is usually entrusted to human inspectors. Optical systems are showing qreat a promise with theis high resolution, but the relevance, geometrical correctness and correlation with [...]
McLaren mulling 3D holographic displays for faster designing of supercars
McLaren, the Formula One racing group that is attempting to flex its muscles in road cars, vows to build machines that will leave the likes of Ferrari, Porsche and Aston Martin in the dust. And this requires the company to move faster than its rivals to adopt the latest advancements in computer graphics technology for [...]
Example-Based Conceptual Styling Framework for Automotive Shapes
Conceptual design in the automotive industry is a time-consuming process. Iterations between concept sketches, created with traditional two dimensional methods, and 3D digital representations of a prototype are currently one of the big bottlenecks. In this paper we present a framework for an integrated 2D-3D design environment. The core of the framework is a model [...]
Digital Styling for Designers: in Prospective Automotive Design
Although a great part of the new-product development process in automotive industry is already digitalized to some degree, the level of digitalization of the styling process is not so high particularly in view of concurrent engineering. This paper is (1) to investigate the state-of-the-art of computer-aided styling (CAS), (2) to propose desirable CAS guidelines reflecting [...]
Effects of Design Features on Automobile Styling Perceptions
Design features such as the shape of headlights play an important role in defining the characteristic of an automobile. In this paper, we developed a method for investigating the effects of design features on the perception of automobile designs, by combining a new computer tool for fast and realistic visualization of different feature compositions in [...]
Pen-based Styling Design of 3D Geometry Using Concept Sketches and Template Models
This paper describes a new approach to industrial styling design that combines the advantages of pen-based sketching with concepts from variational design to facilitate rapid and fluid development of 3D geometry. The approach is particularly useful for designing products that are primarily stylistic variations of existing ones. The input to the system is a 2D [...]
Review: Sketchbook Mobile (iPhone)
Anyone with an iPhone has probably downloaded one or two (or 8, in my case) sketching apps. Question: What do most of them have in common? Answer: They’re pretty bare-bones and basic, and do little to separate me from sketching on a sticky note. In fact, I haven’t found any real reason to sketch on [...]
Godzilla: Seamless 2D and 3D sketch environment for reflective and creative design work
The rapid development of information technology has enabled many systems that support creative work. However, it has gradually become obvious that the latest information systems have a serious drawback in that instead of promoting creative work, they often discourage it or let us stop thinking actively while doing it. In this paper, we begin by [...]
Constraint Stroke-Based Oversketching for 3D Curves
In this paper we present an extended approach for stroke oversketching. The stroke oversketching technique changes a curve by redrawing parts of it. Finding the part to replace and smoothing the transition is done automatically. Our extension to oversketching constraints the change of the curve to one single side profile leaving the other side profiles [...]



