Virtual Reality

McLaren mulling 3D holographic displays for faster designing of supercars

McLaren mulling 3D holographic displays for faster designing of supercars

McLaren, the Formula One racing group that is attempting to flex its muscles in road cars, vows to build machines that will leave the likes of Ferrari, Porsche and Aston Martin in the dust. And this requires the company to move faster than its rivals to adopt the latest advancements in computer graphics technology for […]

VR Applications for reducing time and cost of Vehicle Development Process

VR Applications for reducing time and cost of Vehicle Development Process

In the last decades the competition in the automotive market, in all segments, has become very strong. This motivation has pushed all OEM (Original Equipment Manufacturers) to develop complex and high technical products, with more and more variants, that satisfy the increasing customer requirements on style, quality, safety, comfort and environmental protection. OEM have tried […]

Two-handed gesture-based car styling in a virtual environment

Two-handed gesture-based car styling in a virtual environment

Virtual reality offers stylists the possibility to immediately sketch and model in 3D, combining the sketching and modelling stages of the design process. In this paper we describe MOVE ON, a new two-handed gesture-based Computer Aided Conceptual Design application for use in a virtual environment. The use of two-handed form-descriptive gestures to sketch and deform […]

Supporting Early Styling Design of Automobiles Using Sketch-based 3D Shape Construction

Supporting Early Styling Design of Automobiles Using Sketch-based 3D Shape Construction

In the early stages of automotive design, designers produce a rich set of concept sketches to develop and communicate their ideas. These sketches convey useful information regarding the desired shape and style. However, creating a 3D digital model consistent with the sketch is a laborious process with existing CAD tools. This shortcoming limits most conceptual […]

Construction and Modification of 3D Geometry Using a Sketch-based Interface

Construction and Modification of 3D Geometry Using a Sketch-based Interface

We present an interactive pen-based computer program for designing 3D objects through direct sketching. The proposed techniques are tailored toward the creation of free-form curves and surfaces, and are therefore particularly useful for styling design purposes. In our approach, the design process consists of two main steps. In the first step, the user designs a […]

ILoveSketch: As-Natural-As-Possible Sketching System for Creating 3D Curve Models

ILoveSketch: As-Natural-As-Possible Sketching System for Creating 3D Curve Models

We present ILoveSketch, a 3D curve sketching system that captures some of the affordances of pen and paper for professional designers, allowing them to iterate directly on concept 3D curve models. The system coherently integrates existing techniques of sketch-based interaction with a number of novel and enhanced features. Novel contributions of the system include automatic […]

StyleCam: Interactive stylized 3D navigation using integrated spatial and temporal controls

StyleCam: Interactive stylized 3D navigation using integrated spatial and temporal controls

This paper describes StyleCam, an approach for authoring 3D viewing experiences that incorporate stylistic elements that are not available in typical 3D viewers. A key aspect of StyleCam is that it allows the author to significantly tailor what the user sees and when they see it. The resulting viewing experience can approach the visual richness […]

Cutting-Edge Automotive Design

Cutting-Edge Automotive Design

Interactive immersive virtualization, enabled by motion-tracking sensors, is overhauling the automotive design process by reducing design time and time to market.

Beyond the limits of real-time realism: Uses, necessity and theoretical foundation of non-realistic Virtual Reality.

Beyond the limits of real-time realism: Uses, necessity and theoretical foundation of non-realistic Virtual Reality.

Immersive Virtual Reality refers to systems that replace people’s natural environments with synthesized perceptual stimuli, usually under interactive control via gestures and head-movements. VR is a promising tool in application areas dealing with complex spatial problems, such as teleoperation, minimally invasive surgery, computer aided design, architectural evaluation and city planning. Many of these tasks currently […]

Experiences with Interfaces for Virtual Environments in the Field of Engineering

Experiences with Interfaces for Virtual Environments in the Field of Engineering

Projection Technology Applications in Industry

Projection Technology Applications in Industry – Theses for Design and Use of current Tools

Smart Tools for Virtual Reality Based CAD

Smart Tools for Virtual Reality Based CAD

A Multimodal Design Environment

A Multimodal Design Environment

3d pointing in virtual reality: experimental study

3d pointing in virtual reality: experimental study

The SenStylus: A Novel Rumble-Feedback Pen Device for CAD Application in Virtual Reality

The SenStylus: A Novel Rumble-Feedback Pen Device for CAD Application in Virtual Reality

Surface Design In Virtual Reality As Industrial Application

Surface Design In Virtual Reality As Industrial Application

The authors present SpaceDesign, a computer-aided styling application addressed to the early stages of the design process. Virtual Reality devices are used for expressing first design ideas in an unconstrained and natural way, like e.g. sketching shapes. The creative phase is supported by means of intuitive generation of surface functions in a semi-immersive environment. The […]

SmartSnap: addressing 3D pointing anisotropy in Virtual Reality CAD application

SmartSnap: addressing 3D pointing anisotropy in Virtual Reality CAD application

How Automotive Industry uses Immersive Projection Technology

How Automotive Industry uses Immersive Projection Technology

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